Leveling guides
Pick a class to get a suggested build at levels 5, 10, 15 and 20. The planner's training dummy sim works each one out in your browser, so it takes a moment the first time.
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Read this first. These builds are the sim's answer, not a player's. It only counts damage on a single same-level training dummy.
Pets and summons, special rune effects and item procs aren't simulated, so classes and runes that lean on them look weaker here than they are, and
rage and energy gain are estimates (the game's server decides them). Only runes that add plain stats are considered. Shared abilities (the ones every class can learn) are in the running unless you pick "Class only". Gear is taken at an item level equal to your level, with typical stats for its rarity.
How many ability points a level gives isn't in the game files, so that's a setting: change it if the game gives you more or fewer.